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	<title>Comments on: AVATAR: Performance Capture and the Oscars</title>
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	<link>http://www.altfg.com/blog/awards/avatar-performance-capture-oscar-84959/</link>
	<description>The Oscars, film awards, new releases, Los Angeles screenings, movie classics, gay movies, film festivals, box office, foreign and independent films</description>
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		<title>By: Oaklander</title>
		<link>http://www.altfg.com/blog/awards/avatar-performance-capture-oscar-84959/#comment-487049</link>
		<dc:creator>Oaklander</dc:creator>
		<pubDate>Mon, 22 Feb 2010 17:43:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.altfg.com/blog/?p=21889#comment-487049</guid>
		<description>Crediting solely the actor for a captured performance is a film such as avatar, does a great disservice to the numerous laborers who worked on bringing those characters to life.  Performance capture, even the systems used on Avatar, only goes so far to capture the subtleties of bio mechanics. So much manual adjustment has to happen for these things to fit in a digital production pipeline, I don&#039;t care what hype Big Jim is touting. Muscular flex, pupil dilation, color shifting, and light response are all determined by a an army of researchers, software developers, animators, digital lighters and production technicians.  Sure the actors work hard.  Sure they bring cache to a film.  But did you go see Avatar for Sam Worthington?  Really?</description>
		<content:encoded><![CDATA[<p>Crediting solely the actor for a captured performance is a film such as avatar, does a great disservice to the numerous laborers who worked on bringing those characters to life.  Performance capture, even the systems used on Avatar, only goes so far to capture the subtleties of bio mechanics. So much manual adjustment has to happen for these things to fit in a digital production pipeline, I don&#8217;t care what hype Big Jim is touting. Muscular flex, pupil dilation, color shifting, and light response are all determined by a an army of researchers, software developers, animators, digital lighters and production technicians.  Sure the actors work hard.  Sure they bring cache to a film.  But did you go see Avatar for Sam Worthington?  Really?</p>
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		<title>By: Erik</title>
		<link>http://www.altfg.com/blog/awards/avatar-performance-capture-oscar-84959/#comment-486909</link>
		<dc:creator>Erik</dc:creator>
		<pubDate>Thu, 18 Feb 2010 20:26:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.altfg.com/blog/?p=21889#comment-486909</guid>
		<description>Actor without a voice wins Oscar:

http://www.imdb.com/name/nm0559144/

Marlee Matlin &quot;Children of a lesser God.&quot;</description>
		<content:encoded><![CDATA[<p>Actor without a voice wins Oscar:</p>
<p><a href="http://www.imdb.com/name/nm0559144/" rel="nofollow">http://www.imdb.com/name/nm0559144/</a></p>
<p>Marlee Matlin &#8220;Children of a lesser God.&#8221;</p>
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		<title>By: siberian</title>
		<link>http://www.altfg.com/blog/awards/avatar-performance-capture-oscar-84959/#comment-486727</link>
		<dc:creator>siberian</dc:creator>
		<pubDate>Fri, 12 Feb 2010 23:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.altfg.com/blog/?p=21889#comment-486727</guid>
		<description>funny take on avatar - http://www.associatedcontent.com/article/2656245/13_problems_with_the_first_draft_of.html?cat=40</description>
		<content:encoded><![CDATA[<p>funny take on avatar &#8211; <a href="http://www.associatedcontent.com/article/2656245/13_problems_with_the_first_draft_of.html?cat=40" rel="nofollow">http://www.associatedcontent.com/article/2656245/13_problems_with_the_first_draft_of.html?cat=40</a></p>
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		<title>By: Luke</title>
		<link>http://www.altfg.com/blog/awards/avatar-performance-capture-oscar-84959/#comment-486717</link>
		<dc:creator>Luke</dc:creator>
		<pubDate>Fri, 12 Feb 2010 20:12:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.altfg.com/blog/?p=21889#comment-486717</guid>
		<description>Snubbing Zoe Saldana as Neytiri is a bit like snubbing Laughton when he played the hunchback in The Hunchback of Notre Same IMO. All it is is CGI makeup. The CGI enhanced Zoe&#039;s performance just as much as the practical makeup enhanced Laughton&#039;s performance. So, this is kind of ridiculous. I&#039;ve never seen CGI that has ever felt more real and more alive than Zoe&#039;s Neytiri.</description>
		<content:encoded><![CDATA[<p>Snubbing Zoe Saldana as Neytiri is a bit like snubbing Laughton when he played the hunchback in The Hunchback of Notre Same IMO. All it is is CGI makeup. The CGI enhanced Zoe&#8217;s performance just as much as the practical makeup enhanced Laughton&#8217;s performance. So, this is kind of ridiculous. I&#8217;ve never seen CGI that has ever felt more real and more alive than Zoe&#8217;s Neytiri.</p>
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		<title>By: Dennis</title>
		<link>http://www.altfg.com/blog/awards/avatar-performance-capture-oscar-84959/#comment-486709</link>
		<dc:creator>Dennis</dc:creator>
		<pubDate>Fri, 12 Feb 2010 14:20:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.altfg.com/blog/?p=21889#comment-486709</guid>
		<description>I agree with Mar.  In fact I will go a step further and say that I think it&#039;s harder to act when there is nothing there but blue space.  Make believe is more complex than real live action since we know in reality nothing is in the scene with the actor.  It&#039;s time the Oscars step into the 21st Century and quit snubbing Sci-fi and the actors!!!</description>
		<content:encoded><![CDATA[<p>I agree with Mar.  In fact I will go a step further and say that I think it&#8217;s harder to act when there is nothing there but blue space.  Make believe is more complex than real live action since we know in reality nothing is in the scene with the actor.  It&#8217;s time the Oscars step into the 21st Century and quit snubbing Sci-fi and the actors!!!</p>
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		<title>By: Mar</title>
		<link>http://www.altfg.com/blog/awards/avatar-performance-capture-oscar-84959/#comment-486704</link>
		<dc:creator>Mar</dc:creator>
		<pubDate>Fri, 12 Feb 2010 07:15:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.altfg.com/blog/?p=21889#comment-486704</guid>
		<description>Performance Capture or E-Motion (emotion, geddit?) Capture deserves a nod for acting nominations at the oscars. Every little eye twitch, turns, twists is captured onto their &#039;CG body&#039;, or as gamers readily call these days, Avatar.

Really, how does one quantify how much &#039;act&#039; goes into a scene where a beast chases you from behind, or a scene where you&#039;re riding on a giant flying bird (banshee) and compare it to a live action scene where the act is about running away from an explosion. Which one goes back to acting 101? Answer: BOTH. So why the snub of one over the other?</description>
		<content:encoded><![CDATA[<p>Performance Capture or E-Motion (emotion, geddit?) Capture deserves a nod for acting nominations at the oscars. Every little eye twitch, turns, twists is captured onto their &#8216;CG body&#8217;, or as gamers readily call these days, Avatar.</p>
<p>Really, how does one quantify how much &#8216;act&#8217; goes into a scene where a beast chases you from behind, or a scene where you&#8217;re riding on a giant flying bird (banshee) and compare it to a live action scene where the act is about running away from an explosion. Which one goes back to acting 101? Answer: BOTH. So why the snub of one over the other?</p>
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		<title>By: Andre Soares</title>
		<link>http://www.altfg.com/blog/awards/avatar-performance-capture-oscar-84959/#comment-486703</link>
		<dc:creator>Andre Soares</dc:creator>
		<pubDate>Fri, 12 Feb 2010 07:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.altfg.com/blog/?p=21889#comment-486703</guid>
		<description>Kevin, Michael,
Thanks for the response. 
But whenever I look at the Na&#039;vi&#039;s eyes (see top photo), they certainly don&#039;t look real. They look painted over or something. I understand that performance capture would &quot;capture&quot; eye movement, but if the eyes are enlarged, colored, etc. how much of the eye expressiveness is real, how much is the computer artist&#039;s work? I know a painter can capture his subject&#039;s look -- anger, sadness, happiness, all of that put together -- but when we look at the canvas we see the painter&#039;s work, not the real thing. I know that&#039;s not quite the same as &quot;performance capture,&quot; but I can&#039;t quite draw the line in terms of where the performance ends and the drawing begins.</description>
		<content:encoded><![CDATA[<p>Kevin, Michael,<br />
Thanks for the response.<br />
But whenever I look at the Na&#8217;vi&#8217;s eyes (see top photo), they certainly don&#8217;t look real. They look painted over or something. I understand that performance capture would &#8220;capture&#8221; eye movement, but if the eyes are enlarged, colored, etc. how much of the eye expressiveness is real, how much is the computer artist&#8217;s work? I know a painter can capture his subject&#8217;s look &#8212; anger, sadness, happiness, all of that put together &#8212; but when we look at the canvas we see the painter&#8217;s work, not the real thing. I know that&#8217;s not quite the same as &#8220;performance capture,&#8221; but I can&#8217;t quite draw the line in terms of where the performance ends and the drawing begins.</p>
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		<title>By: Kevin Atkinson</title>
		<link>http://www.altfg.com/blog/awards/avatar-performance-capture-oscar-84959/#comment-486701</link>
		<dc:creator>Kevin Atkinson</dc:creator>
		<pubDate>Fri, 12 Feb 2010 04:33:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.altfg.com/blog/?p=21889#comment-486701</guid>
		<description>The eyes of the Na&#039;vi were also performance-captured, and with very high fidelity.  Eye direction, eye-blinks, brow-movement, eyelid-movement, the works.</description>
		<content:encoded><![CDATA[<p>The eyes of the Na&#8217;vi were also performance-captured, and with very high fidelity.  Eye direction, eye-blinks, brow-movement, eyelid-movement, the works.</p>
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		<title>By: Michael</title>
		<link>http://www.altfg.com/blog/awards/avatar-performance-capture-oscar-84959/#comment-486700</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 12 Feb 2010 03:56:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.altfg.com/blog/?p=21889#comment-486700</guid>
		<description>&quot;The eyes of the Gollum were computer-animated — and so were those of the Na’vi in Avatar.&quot;

No, the Na&#039;vi&#039;s eyes in Avatar aren&#039;t animated. The same system they used was also able to capture the eye movements of the actors as well. Only the tail, ears, and nose are tweaked to the animator&#039;s- and Cameron&#039;s, content.</description>
		<content:encoded><![CDATA[<p>&#8220;The eyes of the Gollum were computer-animated — and so were those of the Na’vi in Avatar.&#8221;</p>
<p>No, the Na&#8217;vi&#8217;s eyes in Avatar aren&#8217;t animated. The same system they used was also able to capture the eye movements of the actors as well. Only the tail, ears, and nose are tweaked to the animator&#8217;s- and Cameron&#8217;s, content.</p>
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